FSX Alternative Traffic Pack for the Flight1 Ultimate Traffic
- Type:
- Games > PC
- Files:
- 3
- Size:
- 2.01 GB
- Tag(s):
- FSX Flight1 Ultimate Traffic
- Uploaded:
- May 13, 2012
- By:
- Romgun
This is alternative traffic pack for the Flight1 Ultimate Traffic. Warning: this traffic is for directX 9 mode! Warning: you can't use this traffic without F1 license file File #1. ATP F1UT-2.exe This package includes: a) Modules and utilities of Flight1 Ultimate Traffic version 2.09 (UT2), b) Aircrafts models for FSX and for FS9 (avsim.net, flightsim.com, avsim.su and other authors), c) Day and night textures (avsim.su, avsim.net and others sources), d) Schedules of about 1,400 air companies, e) Lighting effects (A2Ashockwave 3D Lights Redux), f) Smoke effects for some aircrafts, g) Changed dynamics files. Differences of this package from Morten's AI Traffic and other packages developed for the MSFS9: 1. Added models for FSX, 2. Adjusted dynamic and airplane geometry, 3. Added data for gate (if there is support by the scenery), 4. Added light effects and sound, 5. Added night textures for each livery. 6. Airplanes fly by the routes, 7. Updated schedules, What is the difference between this package from UT2: 1. Unfortunately, some models are made in UT2 too primitive; 2. UT2 has reduced the number of aircraft models (no modification of the model); 3. Many airlines has default livery "Daedalus" in UT2; 4. UT2 uses sounds of default aircrafts; 5. Missing some airlines in Eastern Europe; 6. Deleting schedules in UT2 is difficult, since the base is contained in two files (on the other hand, maybe it has a positive effect); 7. Unfortunately, Flight1 updates cannot be used in my pack. Nevertheless, I will try to update this database regularly. Installation Variant 1 (UT 2 has installed before) a) Select the option "UT 2 is installed" b) After the installation you can delete the backup: -Microsoft Flight Simulator XSimObjectsUT2 Aircraft_before_AUT -Microsoft Flight Simulator XSceneryWorldScenerytrafficAircraft.bgl_before_AUT -Microsoft Flight Simulator XFlight One SoftwareUltimate Traffic 2_before_AUT -APPDATAFlight One SoftwareUltimate Traffic 2_before_AUT -APPDATAMicrosoftFSX_beforeAUT Variant 2 (F1UT2 has not been installed before) a) Mount the image of the UT2 (not included in this pack) and interrupt its installation before copying files b) Run the installation of an alternative traffic File #2. Voicepack Update-1.exe This package includes: a) sounds for traffic from "Flight1 TSS Audio Environment - Airliner Edition (v.1.2)", b) Voice pack update Warning: "SOUND_LOD" in "fsx.cfg" will be set to "0". Change it to "1" as you wish. After the installation you can delete the backup: "Microsoft Flight Simulator XSoundATC_before_AUT"
WOW, thanks man for this Pack.
I'll give it a shot
I'll give it a shot
Crash2701, sorry ReedMe in Russian. However, all installation instructions you can read in the torrent description.
This is a really great share for anyone using UT. It addresses many of the shortcomings of UT2. I freaking began to hate seeing those Daedalus whales and many of the plane models are visibly inferior. Unfortunately, it appears that it does nothing to free UT2 from the lecherous and proprietary bi-annual schedule update, which I abhor. It is why I switched to MyTraffic 5.4.
If I am not mistaken, these models could also be incorporated into that program...
If I am not mistaken, these models could also be incorporated into that program...
I plan to do updates of this package (the new schedules, the new company) ragularly.
I'll think about MyTraffic models too...maybe...
I'll think about MyTraffic models too...maybe...
Crash2701, I see..
This pack include two variants of aircraft dynamic (they are selected during installation):
1) normal
2) changed dynamic (thrust_scalar, toe_brakes_scale, Reverse Thrust Throttle Percent). This was done in order to extend the running distance during takeoff and landing. Aircraft with a "normal dynamics of the" brakes too quickly. Do you think that braking distances are too long? Do I understand correctly you? Or this is only of some (heavy) aircraft?
This pack include two variants of aircraft dynamic (they are selected during installation):
1) normal
2) changed dynamic (thrust_scalar, toe_brakes_scale, Reverse Thrust Throttle Percent). This was done in order to extend the running distance during takeoff and landing. Aircraft with a "normal dynamics of the" brakes too quickly. Do you think that braking distances are too long? Do I understand correctly you? Or this is only of some (heavy) aircraft?
hmm ..... this is interesting! I'll be thinking ...
Thanks!
Thanks!
REQ Please Nemeth Designs Boeing CH-47 Chinook (FSX) Thanks in Advance
Romgun, this is just a suggestion, but could it be at all possible that the aircraft Crash2701 is having problems with, have been configured to employ the "extend[ed] running distance during takeoff and landing," and consequently are touching down early because the intended runway has insufficient length to fulfill the extended requirement? If that were the case, simply recommending him to re-install using default flight dynamics should solve the issue, correct?
Do a search on Google for FSX ULTIMATE TRAFFIC 2 torrent.
I would address you directly for matters you or I have authorship or authority over. I know nothing of the software or the author's algorithms. We could only exacerbate the problem by enacting remedies suggested by me. The best way to help you, Crash2701, is to offer Romgun my observations in the hope they allow him to see where his software deviated and devise a fix.
I'll tell you what I'd do if he is unable to help: I'd isolate a single ai plane. I would use a saved flight or one of the aftermarket AI flightplan tweaker programs so I could make the same plane consistently enter the same landing pattern. Once I'd established that, I would start substituting values or components, swap the flight dynamics, the aircraft model, change the weight, thrust, etc. Each time I would do one thing then test the AI plane. If it did not change, I would reverse that particular adjustment, until I found what changed the landing roll. Then when I adjusted that, I would see if it also worked to fix the take-off roll.
I'll tell you what I'd do if he is unable to help: I'd isolate a single ai plane. I would use a saved flight or one of the aftermarket AI flightplan tweaker programs so I could make the same plane consistently enter the same landing pattern. Once I'd established that, I would start substituting values or components, swap the flight dynamics, the aircraft model, change the weight, thrust, etc. Each time I would do one thing then test the AI plane. If it did not change, I would reverse that particular adjustment, until I found what changed the landing roll. Then when I adjusted that, I would see if it also worked to fix the take-off roll.
1. Install "FSX Alternative Traffic Pack for the Flight1 Ultimate Traffic" from here
2. Ignore the error. Close the program UT2
2. Install FIX#1 with option "Check UT2Settings.cfg"
You can find it here http://thepiratebay.ee/torrent/7275710/%5BFSX%5D_Alternative_Traffic_Pack_for_the_Flight1_Ultimate_Traffic_
3. After this UT2 will start automatically.
Attention! If you specify a folder for the installation, in which the simulator has not been installed (for example, temporary folder), the program writes the incorrect values in the config!
IT'S NOT ACTUAL VERSION
Find [FSX] TRAFFIC PACK FOR FLIGHT1 ULTIMATE TRAFFIC [AUG 2012]
Find [FSX] TRAFFIC PACK FOR FLIGHT1 ULTIMATE TRAFFIC [AUG 2012]
A Silly Question
Is this what i need to get UT2 ? or is this just an update or something like that ? is it the full exe program ?
thanks
Is this what i need to get UT2 ? or is this just an update or something like that ? is it the full exe program ?
thanks
Comments